Splinter Cell: Blacklist Review

Ubisoft's original best-selling stealth action game is back for it's sixth instalment, and this time Sam's calling the shots.

Tom Clancy's Splinter Cell: Blacklist

Appointed as commander of 4th Echelon, a special ops counter-terrorism unit described as "blacker than black" and commissioned by none other than the President of the United States, Sam Fisher must hunt down leads as the team try to find out who and what 'The Engineers' are after.

Since it's introduction in 2002 Splinter Cell has won multiple awards and has sold over 22 million copies world-wide. The game, which has various tie-in novels, is also considered to be one of Ubisoft's flagship franchises along with Assassin's Creed.

For those who don't know, Splinter Cell has always set the bar for espionage and stealth in video games, and my first experience with the game series was Chaos Theory, which many say is one of the best Splinter Cell games out there (it received a 94% Xbox score from GameRankings). Since then there has been the feeling that the game was loosing some of it's core features that made the game such a hit, however Blacklist has been compared to that of Chaos Theory, so these concerns seem to be subsiding.

In the game Sam uses the combat stance known as center axis relock (CAR) which is favoured by elite soldiers over the typical weaver stance. Sam uses this to compliment his panther-like style in which fluidity is key.


The main menu takes the form of the SMI, a control panel situated at the center of the Paladin - a large military transport aircraft. This adds to the immersion of the game as everything seems to flow, from the gameplay right down to mission selection. 

There is also a co-op mode in which two players can take control of Sam and his new partner Briggs. You can customise your loadouts depending on what mission you want to undertake, though silencers are highly recommended in most situations. 

Online multiplayer 'Spies vs Mercs' also makes a comeback from Splinter Cell: Pandora Tomorrow. In this mode players must fight the opposing team using stealth in order to complete various objectives, and XP and in-game cash can be used to buy new weapons and cool looking equipment. 


The game received some criticism for it's "dated graphics" and for the new voice of Sam Fisher, however I genuinely didn't find anything like that wrong with the game. I would recommend the game to any Splinter Cell fan and even those new to the series. 

The game is a continuation from Conviction, which was never released on PS3.


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