A Look At: Metal Gear Rising: Revengeance
This is as close as you can get to cutting stuff up without getting arrested.
Metal Gear Rising: Revengeance is the newest game to enter the Metal Gear universe following the events of Metal Gear Solid 4: Guns of The Patriots. It is set 4 years later in 2018, featuring a new main character.
In this game you play as Raiden, a cyborg ninja working for private military company (PMC) Maverick Securities. Raiden also made an appearance in earlier games in the series but he now comes equipped with upgraded armour, a gruesome cyborg healing ability and a futuristic katana, thanks to the actions of 'Jetstream' Sam early on in the game.
This non-stop action thriller contrasts Metal Gear's classic stealth elements, made famous by Snake, favouring a 'slasher' style, in which you actually feel in control of Raiden's sword via the new, revolutionary 'blade mode'.
I really enjoyed this feature as now you can actually choose how to defeat enemies, making for some awesome boss fights.
After getting used to the controls and then completely mucking up the Metal Gear 'Ray' fight (I didn't get the 'steel tail' achievement) you learn of rival PMC Desperado's sinister plans and set off to stop them.
The story is only about 6 hours long which is quite disappointing, and there have also been complaints about the camera angles, however I haven't encountered anything which has hindered my experience so far.
For me this is a breath of fresh air into the Metal Gear series as it offers something different, though I would really like to see the return of Snake in the future.
Information about the game:
- 1 player
- Developed by Platinum Games
- Published by Konami
- Platforms: PS3, Xbox 360
- Age rating: 18 (UK)
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